Initial commit

Generated by react-native@0.73.1
This commit is contained in:
marlon passos 2023-12-19 10:04:39 -03:00
commit 19471fdd5e
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BUNDLE_PATH: "vendor/bundle"
BUNDLE_FORCE_RUBY_PLATFORM: 1

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module.exports = {
root: true,
extends: '@react-native',
};

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# OSX
#
.DS_Store
# Xcode
#
build/
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
*.xccheckout
*.moved-aside
DerivedData
*.hmap
*.ipa
*.xcuserstate
ios/.xcode.env.local
# Android/IntelliJ
#
build/
.idea
.gradle
local.properties
*.iml
*.hprof
.cxx/
*.keystore
!debug.keystore
# node.js
#
node_modules/
npm-debug.log
yarn-error.log
# fastlane
#
# It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the
# screenshots whenever they are needed.
# For more information about the recommended setup visit:
# https://docs.fastlane.tools/best-practices/source-control/
**/fastlane/report.xml
**/fastlane/Preview.html
**/fastlane/screenshots
**/fastlane/test_output
# Bundle artifact
*.jsbundle
# Ruby / CocoaPods
/ios/Pods/
/vendor/bundle/
# Temporary files created by Metro to check the health of the file watcher
.metro-health-check*
# testing
/coverage

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.prettierrc.js Normal file
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module.exports = {
arrowParens: 'avoid',
bracketSameLine: true,
bracketSpacing: false,
singleQuote: true,
trailingComma: 'all',
};

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{}

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App.tsx Normal file
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/**
* Sample React Native App
* https://github.com/facebook/react-native
*
* @format
*/
import React from 'react';
import type {PropsWithChildren} from 'react';
import {
SafeAreaView,
ScrollView,
StatusBar,
StyleSheet,
Text,
useColorScheme,
View,
} from 'react-native';
import {
Colors,
DebugInstructions,
Header,
LearnMoreLinks,
ReloadInstructions,
} from 'react-native/Libraries/NewAppScreen';
type SectionProps = PropsWithChildren<{
title: string;
}>;
function Section({children, title}: SectionProps): React.JSX.Element {
const isDarkMode = useColorScheme() === 'dark';
return (
<View style={styles.sectionContainer}>
<Text
style={[
styles.sectionTitle,
{
color: isDarkMode ? Colors.white : Colors.black,
},
]}>
{title}
</Text>
<Text
style={[
styles.sectionDescription,
{
color: isDarkMode ? Colors.light : Colors.dark,
},
]}>
{children}
</Text>
</View>
);
}
function App(): React.JSX.Element {
const isDarkMode = useColorScheme() === 'dark';
const backgroundStyle = {
backgroundColor: isDarkMode ? Colors.darker : Colors.lighter,
};
return (
<SafeAreaView style={backgroundStyle}>
<StatusBar
barStyle={isDarkMode ? 'light-content' : 'dark-content'}
backgroundColor={backgroundStyle.backgroundColor}
/>
<ScrollView
contentInsetAdjustmentBehavior="automatic"
style={backgroundStyle}>
<Header />
<View
style={{
backgroundColor: isDarkMode ? Colors.black : Colors.white,
}}>
<Section title="Step One">
Edit <Text style={styles.highlight}>App.tsx</Text> to change this
screen and then come back to see your edits.
</Section>
<Section title="See Your Changes">
<ReloadInstructions />
</Section>
<Section title="Debug">
<DebugInstructions />
</Section>
<Section title="Learn More">
Read the docs to discover what to do next:
</Section>
<LearnMoreLinks />
</View>
</ScrollView>
</SafeAreaView>
);
}
const styles = StyleSheet.create({
sectionContainer: {
marginTop: 32,
paddingHorizontal: 24,
},
sectionTitle: {
fontSize: 24,
fontWeight: '600',
},
sectionDescription: {
marginTop: 8,
fontSize: 18,
fontWeight: '400',
},
highlight: {
fontWeight: '700',
},
});
export default App;

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source 'https://rubygems.org'
# You may use http://rbenv.org/ or https://rvm.io/ to install and use this version
ruby ">= 2.6.10"
gem 'cocoapods', '~> 1.13'
gem 'activesupport', '>= 6.1.7.3', '< 7.1.0'

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README.md Normal file
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This is a new [**React Native**](https://reactnative.dev) project, bootstrapped using [`@react-native-community/cli`](https://github.com/react-native-community/cli).
# Getting Started
>**Note**: Make sure you have completed the [React Native - Environment Setup](https://reactnative.dev/docs/environment-setup) instructions till "Creating a new application" step, before proceeding.
## Step 1: Start the Metro Server
First, you will need to start **Metro**, the JavaScript _bundler_ that ships _with_ React Native.
To start Metro, run the following command from the _root_ of your React Native project:
```bash
# using npm
npm start
# OR using Yarn
yarn start
```
## Step 2: Start your Application
Let Metro Bundler run in its _own_ terminal. Open a _new_ terminal from the _root_ of your React Native project. Run the following command to start your _Android_ or _iOS_ app:
### For Android
```bash
# using npm
npm run android
# OR using Yarn
yarn android
```
### For iOS
```bash
# using npm
npm run ios
# OR using Yarn
yarn ios
```
If everything is set up _correctly_, you should see your new app running in your _Android Emulator_ or _iOS Simulator_ shortly provided you have set up your emulator/simulator correctly.
This is one way to run your app — you can also run it directly from within Android Studio and Xcode respectively.
## Step 3: Modifying your App
Now that you have successfully run the app, let's modify it.
1. Open `App.tsx` in your text editor of choice and edit some lines.
2. For **Android**: Press the <kbd>R</kbd> key twice or select **"Reload"** from the **Developer Menu** (<kbd>Ctrl</kbd> + <kbd>M</kbd> (on Window and Linux) or <kbd>Cmd ⌘</kbd> + <kbd>M</kbd> (on macOS)) to see your changes!
For **iOS**: Hit <kbd>Cmd ⌘</kbd> + <kbd>R</kbd> in your iOS Simulator to reload the app and see your changes!
## Congratulations! :tada:
You've successfully run and modified your React Native App. :partying_face:
### Now what?
- If you want to add this new React Native code to an existing application, check out the [Integration guide](https://reactnative.dev/docs/integration-with-existing-apps).
- If you're curious to learn more about React Native, check out the [Introduction to React Native](https://reactnative.dev/docs/getting-started).
# Troubleshooting
If you can't get this to work, see the [Troubleshooting](https://reactnative.dev/docs/troubleshooting) page.
# Learn More
To learn more about React Native, take a look at the following resources:
- [React Native Website](https://reactnative.dev) - learn more about React Native.
- [Getting Started](https://reactnative.dev/docs/environment-setup) - an **overview** of React Native and how setup your environment.
- [Learn the Basics](https://reactnative.dev/docs/getting-started) - a **guided tour** of the React Native **basics**.
- [Blog](https://reactnative.dev/blog) - read the latest official React Native **Blog** posts.
- [`@facebook/react-native`](https://github.com/facebook/react-native) - the Open Source; GitHub **repository** for React Native.

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/**
* @format
*/
import 'react-native';
import React from 'react';
import App from '../App';
// Note: import explicitly to use the types shipped with jest.
import {it} from '@jest/globals';
// Note: test renderer must be required after react-native.
import renderer from 'react-test-renderer';
it('renders correctly', () => {
renderer.create(<App />);
});

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apply plugin: "com.android.application"
apply plugin: "org.jetbrains.kotlin.android"
apply plugin: "com.facebook.react"
/**
* This is the configuration block to customize your React Native Android app.
* By default you don't need to apply any configuration, just uncomment the lines you need.
*/
react {
/* Folders */
// The root of your project, i.e. where "package.json" lives. Default is '..'
// root = file("../")
// The folder where the react-native NPM package is. Default is ../node_modules/react-native
// reactNativeDir = file("../node_modules/react-native")
// The folder where the react-native Codegen package is. Default is ../node_modules/@react-native/codegen
// codegenDir = file("../node_modules/@react-native/codegen")
// The cli.js file which is the React Native CLI entrypoint. Default is ../node_modules/react-native/cli.js
// cliFile = file("../node_modules/react-native/cli.js")
/* Variants */
// The list of variants to that are debuggable. For those we're going to
// skip the bundling of the JS bundle and the assets. By default is just 'debug'.
// If you add flavors like lite, prod, etc. you'll have to list your debuggableVariants.
// debuggableVariants = ["liteDebug", "prodDebug"]
/* Bundling */
// A list containing the node command and its flags. Default is just 'node'.
// nodeExecutableAndArgs = ["node"]
//
// The command to run when bundling. By default is 'bundle'
// bundleCommand = "ram-bundle"
//
// The path to the CLI configuration file. Default is empty.
// bundleConfig = file(../rn-cli.config.js)
//
// The name of the generated asset file containing your JS bundle
// bundleAssetName = "MyApplication.android.bundle"
//
// The entry file for bundle generation. Default is 'index.android.js' or 'index.js'
// entryFile = file("../js/MyApplication.android.js")
//
// A list of extra flags to pass to the 'bundle' commands.
// See https://github.com/react-native-community/cli/blob/main/docs/commands.md#bundle
// extraPackagerArgs = []
/* Hermes Commands */
// The hermes compiler command to run. By default it is 'hermesc'
// hermesCommand = "$rootDir/my-custom-hermesc/bin/hermesc"
//
// The list of flags to pass to the Hermes compiler. By default is "-O", "-output-source-map"
// hermesFlags = ["-O", "-output-source-map"]
}
/**
* Set this to true to Run Proguard on Release builds to minify the Java bytecode.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore (JSC)
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
android {
ndkVersion rootProject.ext.ndkVersion
buildToolsVersion rootProject.ext.buildToolsVersion
compileSdk rootProject.ext.compileSdkVersion
namespace "com.awesomeproject"
defaultConfig {
applicationId "com.awesomeproject"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
}
signingConfigs {
debug {
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://reactnative.dev/docs/signed-apk-android.
signingConfig signingConfigs.debug
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
}
dependencies {
// The version of react-native is set by the React Native Gradle Plugin
implementation("com.facebook.react:react-android")
implementation("com.facebook.react:flipper-integration")
if (hermesEnabled.toBoolean()) {
implementation("com.facebook.react:hermes-android")
} else {
implementation jscFlavor
}
}
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)

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# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<application
android:usesCleartextTraffic="true"
tools:targetApi="28"
tools:ignore="GoogleAppIndexingWarning"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET" />
<application
android:name=".MainApplication"
android:label="@string/app_name"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:allowBackup="false"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|screenSize|smallestScreenSize|uiMode"
android:launchMode="singleTask"
android:windowSoftInputMode="adjustResize"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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package com.awesomeproject
import com.facebook.react.ReactActivity
import com.facebook.react.ReactActivityDelegate
import com.facebook.react.defaults.DefaultNewArchitectureEntryPoint.fabricEnabled
import com.facebook.react.defaults.DefaultReactActivityDelegate
class MainActivity : ReactActivity() {
/**
* Returns the name of the main component registered from JavaScript. This is used to schedule
* rendering of the component.
*/
override fun getMainComponentName(): String = "AwesomeProject"
/**
* Returns the instance of the [ReactActivityDelegate]. We use [DefaultReactActivityDelegate]
* which allows you to enable New Architecture with a single boolean flags [fabricEnabled]
*/
override fun createReactActivityDelegate(): ReactActivityDelegate =
DefaultReactActivityDelegate(this, mainComponentName, fabricEnabled)
}

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package com.awesomeproject
import android.app.Application
import com.facebook.react.PackageList
import com.facebook.react.ReactApplication
import com.facebook.react.ReactHost
import com.facebook.react.ReactNativeHost
import com.facebook.react.ReactPackage
import com.facebook.react.defaults.DefaultNewArchitectureEntryPoint.load
import com.facebook.react.defaults.DefaultReactHost.getDefaultReactHost
import com.facebook.react.defaults.DefaultReactNativeHost
import com.facebook.react.flipper.ReactNativeFlipper
import com.facebook.soloader.SoLoader
class MainApplication : Application(), ReactApplication {
override val reactNativeHost: ReactNativeHost =
object : DefaultReactNativeHost(this) {
override fun getPackages(): List<ReactPackage> {
// Packages that cannot be autolinked yet can be added manually here, for example:
// packages.add(new MyReactNativePackage());
return PackageList(this).packages
}
override fun getJSMainModuleName(): String = "index"
override fun getUseDeveloperSupport(): Boolean = BuildConfig.DEBUG
override val isNewArchEnabled: Boolean = BuildConfig.IS_NEW_ARCHITECTURE_ENABLED
override val isHermesEnabled: Boolean = BuildConfig.IS_HERMES_ENABLED
}
override val reactHost: ReactHost
get() = getDefaultReactHost(this.applicationContext, reactNativeHost)
override fun onCreate() {
super.onCreate()
SoLoader.init(this, false)
if (BuildConfig.IS_NEW_ARCHITECTURE_ENABLED) {
// If you opted-in for the New Architecture, we load the native entry point for this app.
load()
}
ReactNativeFlipper.initializeFlipper(this, reactNativeHost.reactInstanceManager)
}
}

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<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2014 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<inset xmlns:android="http://schemas.android.com/apk/res/android"
android:insetLeft="@dimen/abc_edit_text_inset_horizontal_material"
android:insetRight="@dimen/abc_edit_text_inset_horizontal_material"
android:insetTop="@dimen/abc_edit_text_inset_top_material"
android:insetBottom="@dimen/abc_edit_text_inset_bottom_material">
<selector>
<!--
This file is a copy of abc_edit_text_material (https://bit.ly/3k8fX7I).
The item below with state_pressed="false" and state_focused="false" causes a NullPointerException.
NullPointerException:tempt to invoke virtual method 'android.graphics.drawable.Drawable android.graphics.drawable.Drawable$ConstantState.newDrawable(android.content.res.Resources)'
<item android:state_pressed="false" android:state_focused="false" android:drawable="@drawable/abc_textfield_default_mtrl_alpha"/>
For more info, see https://bit.ly/3CdLStv (react-native/pull/29452) and https://bit.ly/3nxOMoR.
-->
<item android:state_enabled="false" android:drawable="@drawable/abc_textfield_default_mtrl_alpha"/>
<item android:drawable="@drawable/abc_textfield_activated_mtrl_alpha"/>
</selector>
</inset>

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<resources>
<string name="app_name">AwesomeProject</string>
</resources>

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<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.DayNight.NoActionBar">
<!-- Customize your theme here. -->
<item name="android:editTextBackground">@drawable/rn_edit_text_material</item>
</style>
</resources>

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buildscript {
ext {
buildToolsVersion = "34.0.0"
minSdkVersion = 21
compileSdkVersion = 34
targetSdkVersion = 34
ndkVersion = "25.1.8937393"
kotlinVersion = "1.8.0"
}
repositories {
google()
mavenCentral()
}
dependencies {
classpath("com.android.tools.build:gradle")
classpath("com.facebook.react:react-native-gradle-plugin")
classpath("org.jetbrains.kotlin:kotlin-gradle-plugin")
}
}
apply plugin: "com.facebook.react.rootproject"

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# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx512m -XX:MaxMetaspaceSize=256m
org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app's APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Automatically convert third-party libraries to use AndroidX
android.enableJetifier=true
# Use this property to specify which architecture you want to build.
# You can also override it from the CLI using
# ./gradlew <task> -PreactNativeArchitectures=x86_64
reactNativeArchitectures=armeabi-v7a,arm64-v8a,x86,x86_64
# Use this property to enable support to the new architecture.
# This will allow you to use TurboModules and the Fabric render in
# your application. You should enable this flag either if you want
# to write custom TurboModules/Fabric components OR use libraries that
# are providing them.
newArchEnabled=false
# Use this property to enable or disable the Hermes JS engine.
# If set to false, you will be using JSC instead.
hermesEnabled=true

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.3-all.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

92
android/gradlew.bat vendored Normal file
View File

@ -0,0 +1,92 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

4
android/settings.gradle Normal file
View File

@ -0,0 +1,4 @@
rootProject.name = 'AwesomeProject'
apply from: file("../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesSettingsGradle(settings)
include ':app'
includeBuild('../node_modules/@react-native/gradle-plugin')

4
app.json Normal file
View File

@ -0,0 +1,4 @@
{
"name": "AwesomeProject",
"displayName": "AwesomeProject"
}

3
babel.config.js Normal file
View File

@ -0,0 +1,3 @@
module.exports = {
presets: ['module:@react-native/babel-preset'],
};

9
index.js Normal file
View File

@ -0,0 +1,9 @@
/**
* @format
*/
import {AppRegistry} from 'react-native';
import App from './App';
import {name as appName} from './app.json';
AppRegistry.registerComponent(appName, () => App);

11
ios/.xcode.env Normal file
View File

@ -0,0 +1,11 @@
# This `.xcode.env` file is versioned and is used to source the environment
# used when running script phases inside Xcode.
# To customize your local environment, you can create an `.xcode.env.local`
# file that is not versioned.
# NODE_BINARY variable contains the PATH to the node executable.
#
# Customize the NODE_BINARY variable here.
# For example, to use nvm with brew, add the following line
# . "$(brew --prefix nvm)/nvm.sh" --no-use
export NODE_BINARY=$(command -v node)

View File

@ -0,0 +1,684 @@
// !$*UTF8*$!
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classes = {
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objectVersion = 54;
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View File

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<?xml version="1.0" encoding="UTF-8"?>
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version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
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BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
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BlueprintName = "AwesomeProject"
ReferencedContainer = "container:AwesomeProject.xcodeproj">
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</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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View File

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#import <RCTAppDelegate.h>
#import <UIKit/UIKit.h>
@interface AppDelegate : RCTAppDelegate
@end

View File

@ -0,0 +1,31 @@
#import "AppDelegate.h"
#import <React/RCTBundleURLProvider.h>
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.moduleName = @"AwesomeProject";
// You can add your custom initial props in the dictionary below.
// They will be passed down to the ViewController used by React Native.
self.initialProps = @{};
return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
- (NSURL *)sourceURLForBridge:(RCTBridge *)bridge
{
return [self getBundleURL];
}
- (NSURL *)getBundleURL
{
#if DEBUG
return [[RCTBundleURLProvider sharedSettings] jsBundleURLForBundleRoot:@"index"];
#else
return [[NSBundle mainBundle] URLForResource:@"main" withExtension:@"jsbundle"];
#endif
}
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View File

@ -0,0 +1,53 @@
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},
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"scale" : "3x",
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},
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},
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"scale" : "3x",
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"scale" : "3x",
"size" : "40x40"
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"scale" : "2x",
"size" : "60x60"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "60x60"
},
{
"idiom" : "ios-marketing",
"scale" : "1x",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

View File

@ -0,0 +1,6 @@
{
"info" : {
"version" : 1,
"author" : "xcode"
}
}

View File

@ -0,0 +1,52 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>AwesomeProject</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(MARKETING_VERSION)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>NSAppTransportSecurity</key>
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<key>NSAllowsArbitraryLoads</key>
<false/>
<key>NSAllowsLocalNetworking</key>
<true/>
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<key>NSLocationWhenInUseUsageDescription</key>
<string></string>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
</dict>
</plist>

View File

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<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="15702" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<device id="retina4_7" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="15704"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
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<scene sceneID="EHf-IW-A2E">
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="AwesomeProject" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="GJd-Yh-RWb">
<rect key="frame" x="0.0" y="202" width="375" height="43"/>
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Powered by React Native" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="MN2-I3-ftu">
<rect key="frame" x="0.0" y="626" width="375" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<color key="backgroundColor" systemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<constraints>
<constraint firstItem="Bcu-3y-fUS" firstAttribute="bottom" secondItem="MN2-I3-ftu" secondAttribute="bottom" constant="20" id="OZV-Vh-mqD"/>
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="GJd-Yh-RWb" secondAttribute="centerX" id="Q3B-4B-g5h"/>
<constraint firstItem="MN2-I3-ftu" firstAttribute="centerX" secondItem="Bcu-3y-fUS" secondAttribute="centerX" id="akx-eg-2ui"/>
<constraint firstItem="MN2-I3-ftu" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" id="i1E-0Y-4RG"/>
<constraint firstItem="GJd-Yh-RWb" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="bottom" multiplier="1/3" constant="1" id="moa-c2-u7t"/>
<constraint firstItem="GJd-Yh-RWb" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" symbolic="YES" id="x7j-FC-K8j"/>
</constraints>
<viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="52.173913043478265" y="375"/>
</scene>
</scenes>
</document>

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ios/AwesomeProject/main.m Normal file
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#import <UIKit/UIKit.h>
#import "AppDelegate.h"
int main(int argc, char *argv[])
{
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}

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#import <UIKit/UIKit.h>
#import <XCTest/XCTest.h>
#import <React/RCTLog.h>
#import <React/RCTRootView.h>
#define TIMEOUT_SECONDS 600
#define TEXT_TO_LOOK_FOR @"Welcome to React"
@interface AwesomeProjectTests : XCTestCase
@end
@implementation AwesomeProjectTests
- (BOOL)findSubviewInView:(UIView *)view matching:(BOOL (^)(UIView *view))test
{
if (test(view)) {
return YES;
}
for (UIView *subview in [view subviews]) {
if ([self findSubviewInView:subview matching:test]) {
return YES;
}
}
return NO;
}
- (void)testRendersWelcomeScreen
{
UIViewController *vc = [[[RCTSharedApplication() delegate] window] rootViewController];
NSDate *date = [NSDate dateWithTimeIntervalSinceNow:TIMEOUT_SECONDS];
BOOL foundElement = NO;
__block NSString *redboxError = nil;
#ifdef DEBUG
RCTSetLogFunction(
^(RCTLogLevel level, RCTLogSource source, NSString *fileName, NSNumber *lineNumber, NSString *message) {
if (level >= RCTLogLevelError) {
redboxError = message;
}
});
#endif
while ([date timeIntervalSinceNow] > 0 && !foundElement && !redboxError) {
[[NSRunLoop mainRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate dateWithTimeIntervalSinceNow:0.1]];
[[NSRunLoop mainRunLoop] runMode:NSRunLoopCommonModes beforeDate:[NSDate dateWithTimeIntervalSinceNow:0.1]];
foundElement = [self findSubviewInView:vc.view
matching:^BOOL(UIView *view) {
if ([view.accessibilityLabel isEqualToString:TEXT_TO_LOOK_FOR]) {
return YES;
}
return NO;
}];
}
#ifdef DEBUG
RCTSetLogFunction(RCTDefaultLogFunction);
#endif
XCTAssertNil(redboxError, @"RedBox error: %@", redboxError);
XCTAssertTrue(foundElement, @"Couldn't find element with text '%@' in %d seconds", TEXT_TO_LOOK_FOR, TIMEOUT_SECONDS);
}
@end

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>

55
ios/Podfile Normal file
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# Resolve react_native_pods.rb with node to allow for hoisting
require Pod::Executable.execute_command('node', ['-p',
'require.resolve(
"react-native/scripts/react_native_pods.rb",
{paths: [process.argv[1]]},
)', __dir__]).strip
platform :ios, min_ios_version_supported
prepare_react_native_project!
# If you are using a `react-native-flipper` your iOS build will fail when `NO_FLIPPER=1` is set.
# because `react-native-flipper` depends on (FlipperKit,...) that will be excluded
#
# To fix this you can also exclude `react-native-flipper` using a `react-native.config.js`
# ```js
# module.exports = {
# dependencies: {
# ...(process.env.NO_FLIPPER ? { 'react-native-flipper': { platforms: { ios: null } } } : {}),
# ```
flipper_config = ENV['NO_FLIPPER'] == "1" ? FlipperConfiguration.disabled : FlipperConfiguration.enabled
linkage = ENV['USE_FRAMEWORKS']
if linkage != nil
Pod::UI.puts "Configuring Pod with #{linkage}ally linked Frameworks".green
use_frameworks! :linkage => linkage.to_sym
end
target 'AwesomeProject' do
config = use_native_modules!
use_react_native!(
:path => config[:reactNativePath],
# Enables Flipper.
#
# Note that if you have use_frameworks! enabled, Flipper will not work and
# you should disable the next line.
:flipper_configuration => flipper_config,
# An absolute path to your application root.
:app_path => "#{Pod::Config.instance.installation_root}/.."
)
target 'AwesomeProjectTests' do
inherit! :complete
# Pods for testing
end
post_install do |installer|
# https://github.com/facebook/react-native/blob/main/packages/react-native/scripts/react_native_pods.rb#L197-L202
react_native_post_install(
installer,
config[:reactNativePath],
:mac_catalyst_enabled => false
)
end
end

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jest.config.js Normal file
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module.exports = {
preset: 'react-native',
};

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metro.config.js Normal file
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const {getDefaultConfig, mergeConfig} = require('@react-native/metro-config');
/**
* Metro configuration
* https://facebook.github.io/metro/docs/configuration
*
* @type {import('metro-config').MetroConfig}
*/
const config = {};
module.exports = mergeConfig(getDefaultConfig(__dirname), config);

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package.json Normal file
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{
"name": "AwesomeProject",
"version": "0.0.1",
"private": true,
"scripts": {
"android": "react-native run-android",
"ios": "react-native run-ios",
"lint": "eslint .",
"start": "react-native start",
"test": "jest"
},
"dependencies": {
"react": "18.2.0",
"react-native": "0.73.1"
},
"devDependencies": {
"@babel/core": "^7.20.0",
"@babel/preset-env": "^7.20.0",
"@babel/runtime": "^7.20.0",
"@react-native/babel-preset": "^0.73.18",
"@react-native/eslint-config": "^0.73.1",
"@react-native/metro-config": "^0.73.2",
"@react-native/typescript-config": "^0.73.1",
"@types/react": "^18.2.6",
"@types/react-test-renderer": "^18.0.0",
"babel-jest": "^29.6.3",
"eslint": "^8.19.0",
"jest": "^29.6.3",
"prettier": "2.8.8",
"react-test-renderer": "18.2.0",
"typescript": "5.0.4"
},
"engines": {
"node": ">=18"
}
}

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tsconfig.json Normal file
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{
"extends": "@react-native/typescript-config/tsconfig.json"
}